The Challenges of Balancing an Early Access Game

TL;DR: We're in Early Access, the game is being developed in chunks, with the help of your feedback, and we sometimes need to go back and rebalance stuff, while trying to avoid progress wipes. This will be easier for some updates, harder for others, but our goal here remains to make a kick-ass co-op game with dwarves. Now, onto the meat of this post: ….

ROADMAP 2018

ROADMAP 2018

Rejoice, miners! We hereby present the Roadmap, outlining our plans for what the next handful of Updates will focus on over the next half year or so. It's the furthest we have ever looked into the future - as we start getting closer to an actual release, we feel it's about time that we start planning further ahead than the usual 4-5 weeks we've been doing so far. You, we, and the game, deserve better than that. …

The Early Access / Game Preview journey until now

Hello miners, The Early Access and Game Preview launch has been an exciting journey for us as developers. We feel humbled by the response from our community and would like to extend a big thank you to everyone that has played the game so far. Today, we want to take a step back and look at some of the things that have happened since we went live on February 28th and also look to the future. …